15 July 2019

🧱IT: Virtual World (Definitions)

"A computer-based simulated environment intended for its users to inhabit virtual spaces and interact via avatars." (Linda Volonino & Efraim Turban, "Information Technology for Management" 8th Ed, 2011)

"A digital three-dimensional environment in which participants assume an avatar persona and explore and/or engage with the on-screen objects. Second Life is one early example of a virtual world." (Ruth C Clark & Richard E Mayer, "e-Learning and the Science of Instruction", 2011)

"A user-defined 3D world in which people can interact, play, and do business with the help of avatars." (Linda Volonino & Efraim Turban, "Information Technology for Management" 8th Ed, 2011)

"A digital three-dimensional environment in which participants assume an avatar persona and explore and/or engage with the on-screen objects. Second Life is one early example of a virtual world application." (Ruth C Clark & Richard E Mayer, "e-Learning and the Science of Instruction", 2016)

"An immersive, three-dimensional virtual space where one’s avatar interacts with a computer-simulated world. Some people only associate virtual worlds with games, but such environments can be used for decision support." (Ciara Heavin & Daniel J Power, "Decision Support, Analytics, and Business Intelligence 3rd Ed.", 2017)

No comments:

Related Posts Plugin for WordPress, Blogger...

About Me

My photo
Koeln, NRW, Germany
IT Professional with more than 24 years experience in IT in the area of full life-cycle of Web/Desktop/Database Applications Development, Software Engineering, Consultancy, Data Management, Data Quality, Data Migrations, Reporting, ERP implementations & support, Team/Project/IT Management, etc.