11 September 2007

Software Engineering: Art (Just the Quotes)

"Doing engineering is practicing the art of the organized forcing of technological change." (George Spencer-Brown, Electronics, Vol. 32 (47), 1959)

"Engineering is a method and a philosophy for coping with that which is uncertain at the earliest possible moment and to the ultimate service to mankind. It is not a science struggling for a place in the sun. Engineering is extrapolation from existing knowledge rather than interpolation between known points. Because engineering is science in action - the practice of decision making at the earliest moment - it has been defined as the art of skillful approximation. No situation in engineering is simple enough to be solved precisely, and none worth evaluating is solved exactly. Never are there sufficient facts, sufficient time, or sufficient money for an exact solution, for if by chance there were, the answer would be of academic and not economic interest to society. These are the circumstances that make engineering so vital and so creative." (Ronald B Smith, "Engineering Is…", Mechanical Engineering Vol. 86 (5), 1964)

"We have seen that computer programming is an art, because it applies accumulated knowledge to the world, because it requires skill and ingenuity, and especially because it produces objects of beauty. A programmer who subconsciously views himself as an artist will enjoy what he does and will do it better. Therefore we can be glad that people who lecture at computer conferences speak of the state of the Art." (Donald E Knuth, "The Art of Computer Programming", 1968)

"The art of programming is the art of organizing complexity, of mastering multitude and avoiding its bastard chaos as effectively as possible." (Edsger W Dijkstra, "Notes on Structured Programming", 1970)

"Programming is the art of writing essays in crystal clear prose and making them executable." (Per B Hansen, "The architecture of concurrent programs", 1977) 

"If the advancement of the general art of programming requires the continuing invention and elaboration of paradigms, advancement of the art of the individual programmer requires that he expand his repertory of paradigms." (Robert Floyd, "The Paradigms of Programming", 1979)

"No matter how vigorously a 'science' of design may be pushed, the successful design of real things in a contingent world will always be based more on art than on science. Unquantifiable judgments and choices are the elements that determine the way a design comes together. Engineering design is simply that kind of process. It always has been; it always will be. (Eugene S Ferguson , "Engineering and the Mind’s Eye", 1992)

"Model building is the art of selecting those aspects of a process that are relevant to the question being asked. As with any art, this selection is guided by taste, elegance, and metaphor; it is a matter of induction, rather than deduction. High science depends on this art." (John H Holland," Hidden Order: How Adaptation Builds Complexity", 1995)

"Much of the art of system dynamics modeling is discovering and representing the feedback processes, which, along with stock and flow structures, time delays, and nonlinearities, determine the dynamics of a system. […] the most complex behaviors usually arise from the interactions (feedbacks) among the components of the system, not from the complexity of the components themselves." (John D Sterman, "Business Dynamics: Systems thinking and modeling for a complex world", 2000)

"As a noun, design is the named (although sometimes unnamable) structure or behavior of a system whose presence resolves or contributes to the resolution of a force or forces on that system. A design thus represents one point in a potential decision space. A design may be singular (representing a leaf decision) or it may be collective (representing a set of other decisions). As a verb, design is the activity of making such decisions. Given a large set of forces, a relatively malleable set of materials, and a large landscape upon which to play, the resulting decision space may be large and complex. As such, there is a science associated with design (empirical analysis can point us to optimal regions or exact points in this design space) as well as an art (within the degrees of freedom that range beyond an empirical decision; there are opportunities for elegance, beauty, simplicity, novelty, and cleverness). All architecture is design but not all design is architecture. Architecture represents the significant design decisions that shape a system, where significant is measured by cost of change." (Grady Booch, "On design", 2006)

"Architecting is both an art and a science - both synthesis and analysis, induction and deduction, and conceptualization and certification - using guidelines from its art and methods from its science. As a process, it is distinguished from systems engineering in its greater use of heuristic reasoning, lesser use of analytics, closer ties to the client, and particular concern with certification of readiness for use."  (Mark W Maier, "The Art Systems of Architecting" 3rd Ed., 2009)

"Programming is a science dressed up as art, because most of us don’t understand the physics of software and it’s rarely, if ever, taught. The physics of software is not algorithms, data structures, languages, and abstractions. These are just tools we make, use, and throw away. The real physics of software is the physics of people. Specifically, it’s about our limitations when it comes to complexity and our desire to work together to solve large problems in pieces. This is the science of programming: make building blocks that people can understand and use easily, and people will work together to solve the very largest problems." (Pieter Hintjens, "ZeroMQ: Messaging for Many Applications", 2012)

"Computer programming is like the ability or skill to see what Picasso saw from all the different angles at once. If it is an art, the crucial element of art is to look at things from an angle that produces new insight or at least has that potential." (Erik Naggum)

"To me programming is more than an important practical art. It is also a gigantic undertaking in the foundations of knowledge." (Grace Hopper)

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IT Professional with more than 24 years experience in IT in the area of full life-cycle of Web/Desktop/Database Applications Development, Software Engineering, Consultancy, Data Management, Data Quality, Data Migrations, Reporting, ERP implementations & support, Team/Project/IT Management, etc.