07 June 2006

✒️F David Peat - Collected Quotes

"A model is a simplified picture of physical reality; one in which, for example, certain contingencies such as friction, air resistance, and so on have been neglected. This model reproduces within itself some essential feature of the universe. While everyday events in nature are highly contingent and depend upon all sorts of external perturbations and contexts, the idealized model aims to produce the essence of phenomena." (F David Peat, "From Certainty to Uncertainty", 2002)

"A system at a bifurcation point, when pushed slightly, may begin to oscillate. Or the system may flutter around for a time and then revert to its normal, stable behavior. Or, alternatively it may move into chaos. Knowing a system within one range of circumstances may offer no clue as to how it will react in others. Nonlinear systems always hold surprises." (F David Peat, "From Certainty to Uncertainty", 2002)

"A theory makes certain predictions and allows calculations to be made that can be tested directly through experiments and observations. But a theory such as superstrings talks about quantum objects that exist in a multidimensional space and at incredibly short distances. Other grand unified theories would require energies close to those experienced during the creation of the universe to test their predictions." (F David Peat, "From Certainty to Uncertainty", 2002)

"Although the detailed moment-to-moment behavior of a chaotic system cannot be predicted, the overall pattern of its 'random' fluctuations may be similar from scale to scale. Likewise, while the fine details of a chaotic system cannot be predicted one can know a little bit about the range of its 'random' fluctuation." (F David Peat, "From Certainty to Uncertainty", 2002)

"An algorithm is a simple rule, or elementary task, that is repeated over and over again. In this way algorithms can produce structures of astounding complexity." (F David Peat, "From Certainty to Uncertainty", 2002)

"Chaos itself is one form of a wide range of behavior that extends from simple regular order to systems of incredible complexity. And just as a smoothly operating machine can become chaotic when pushed too hard (chaos out of order), it also turns out that chaotic systems can give birth to regular, ordered behavior (order out of chaos). […] Chaos and chance don’t mean the absence of law and order, but rather the presence of order so complex that it lies beyond our abilities to grasp and describe it." (F David Peat, "From Certainty to Uncertainty", 2002)

"Chaos theory explains the ways in which natural and social systems organize themselves into stable entities that have the ability to resist small disturbances and perturbations. It also shows that when you push such a system too far it becomes balanced on a metaphoric knife-edge. Step back and it remains stable; give it the slightest nudge and it will move into a radically new form of behavior such as chaos." (F David Peat, "From Certainty to Uncertainty", 2002)

"Lessons from chaos theory show that energy is always needed for reorganization. And for a new order to appear an organization must be willing to allow a measure of chaos to occur; chaos being that which no one can totally control. It means entering a zone where no one can predict the final outcome or be truly confident as to what will happen." (F David Peat, "From Certainty to Uncertainty", 2002)

"The theories of science are all about idealized models and, in turn, these models give pictures of reality. […] But when we speak of the quantum world we find we are employing concepts that simply do not fit. When we discuss our models of reality we are continually importing ideas that are inappropriate and have no real meaning in the quantum domain." (F David Peat, "From Certainty to Uncertainty", 2002)

"There are endless examples of elaborate structures and apparently complex processes being generated through simple repetitive rules, all of which can be easily simulated on a computer. It is therefore tempting to believe that, because many complex patterns can be generated out of a simple algorithmic rule, all complexity is created in this way." (F David Peat, "From Certainty to Uncertainty", 2002)

"[…] while chaos theory deals in regions of randomness and chance, its equations are entirely deterministic. Plug in the relevant numbers and out comes the answer. In principle at least, dealing with a chaotic system is no different from predicting the fall of an apple or sending a rocket to the moon. In each case deterministic laws govern the system. This is where the chance of chaos differs from the chance that is inherent in quantum theory." (F David Peat, "From Certainty to Uncertainty", 2002)

"While chaos theory is, in the last analysis, no more than a metaphor for human society, it can be a valuable metaphor. It makes us sensitive to the types of organizations we create and the way we deal with the situations that surround us." (F David Peat, "From Certainty to Uncertainty", 2002)

06 June 2006

✒️Kevin Kelly - Collected Quotes

"A network nurtures small failures in order that large failures don't happen as often." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"An event is not triggered by a chain of being, but by a field of causes spreading horizontally, like creeping tide." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"Artificial complex systems will be deliberately infused with organic principles simply to keep them going." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"At the other far extreme, we find many systems ordered as a patchwork of parallel operations, very much as in the neural network of a brain or in a colony of ants. Action in these systems proceeds in a messy cascade of interdependent events. Instead of the discrete ticks of cause and effect that run a clock, a thousand clock springs try to simultaneously run a parallel system. Since there is no chain of command, the particular action of any single spring diffuses into the whole, making it easier for the sum of the whole to overwhelm the parts of the whole. What emerges from the collective is not a series of critical individual actions but a multitude of simultaneous actions whose collective pattern is far more important. This is the swarm model." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"Complexity must be grown from simple systems that already work." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"Dumb parts, properly constituted into a swarm, yield smart results." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"Evolution is a technological, mathematical, informational, and biological process rolled into one. It could almost be said to be a law of physics, a principle that reigns over all created multitudes, whether they have genes or not." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"If machines knew as much about each other as we know about each other (even in our privacy), the ecology of machines would be indomitable." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"It has long been appreciated by science that large numbers behave differently than small numbers. Mobs breed a requisite measure of complexity for emergent entities. The total number of possible interactions between two or more members accumulates exponentially as the number of members increases. At a high level of connectivity, and a high number of members, the dynamics of mobs takes hold. " (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"Swarm systems generate novelty for three reasons: (1) They are 'sensitive to initial conditions' - a scientific shorthand for saying that the size of the effect is not proportional to the size of the cause - so they can make a surprising mountain out of a molehill. (2) They hide countless novel possibilities in the exponential combinations of many interlinked individuals. (3) They don’t reckon individuals, so therefore individual variation and imperfection can be allowed. In swarm systems with heritability, individual variation and imperfection will lead to perpetual novelty, or what we call evolution." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"The central act of the coming era is to connect everything to everything." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"The hardest lesson for humans to learn: that organic complexity will entail organic time." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"The only organization capable of unprejudiced growth, or unguided learning, is a network. All other topologies limit what can happen." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"The work of managing a natural environment is inescapably a work of local knowledge." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995) 

"The world of our own making has become so complicated that we must turn to the world of the born to understand how to manage it." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"To err is human; to manage error is system." (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"When everything is connected to everything in a distributed network, everything happens at once. When everything happens at once, wide and fast moving problems simply route around any central authority. Therefore overall governance must arise from the most humble interdependent acts done locally in parallel, and not from a central command. A mob can steer itself, and in the territory of rapid, massive, and heterogeneous change, only a mob can steer. To get something from nothing, control must rest at the bottom within simplicity. " (Kevin Kelly, "Out of Control: The New Biology of Machines, Social Systems and the Economic World", 1995)

"A standalone object, no matter how well designed, has limited potential for new weirdness. A connected object, one that is a node in a network that interacts in some way with other nodes, can give birth to a hundred unique relationships that it never could do while unconnected. Out of this tangle of possible links come myriad new niches for innovations and interactions." (Kevin Kelly, "New Rules for the New Economy: 10 radical strategies for a connected world", 1998)

"All things being equal, choose technology that connects. […] This aspect of technology has increasing importance, at times overshadowing such standbys as speed and price. If you are in doubt about what technology to purchase, get the stuff that will connect the most widely, the most often, and in the most ways. Avoid anything that resembles an island, no matter how well endowed that island is." (Kevin Kelly, "New Rules for the New Economy: 10 radical strategies for a connected world", 1998) 

"Any network has two ingredients: nodes and connections. In the grand network we are now assembling, the size of the nodes is collapsing while the quantity and quality of the connections are exploding." (Kevin Kelly, "New Rules for the New Economy: 10 radical strategies for a connected world", 1998)

"At present, there is far more to be gained by pushing the boundaries of what can be done by the bottom than by focusing on what can be done at the top. When it comes to control, there is plenty of room at the bottom. What we are discovering is that peer-based networks with millions of parts, minimal oversight, and maximum connection among them can do far more than anyone ever expected. We don’t yet know what the limits of decentralization are." (Kevin Kelly, "New Rules for the New Economy: 10 radical strategies for a connected world", 1998)

"Don’t solve problems; pursue opportunities. […] In both the short and long term, our ability to solve social and economic problems will be limited primarily to our lack of imagination in seizing opportunities, rather than trying to optimize solutions. There is more to be gained by producing more opportunities than by optimizing existing ones." (Kevin Kelly, "New Rules for the New Economy: 10 radical strategies for a connected world", 1998) 

"Mathematics says the sum value of a network increases as the square of the number of members. In other words, as the number of nodes in a network increases arithmetically, the value of the network increases exponentially. Adding a few more members can dramatically increase the value for all members." (Kevin Kelly, "New Rules for the New Economy: 10 radical strategies for a connected world", 1998)

"Networks have existed in every economy. What’s different now is that networks, enhanced and multiplied by technology, penetrate our lives so deeply that 'network' has become the central metaphor around which our thinking and our economy are organized. Unless we can understand the distinctive logic of networks, we can’t profit from the economic transformation now under way." (Kevin Kelly, "New Rules for the New Economy: 10 radical strategies for a connected world", 1998)

"Technology is no panacea. It will never solve the ills or injustices of society. Technology can do only one thing for us - but it is an astonishing thing: Technology brings us an increase in opportunities." (Kevin Kelly, "New Rules for the New Economy: 10 radical strategies for a connected world", 1998)

"The internet model has many lessons for the new economy but perhaps the most important is its embrace of dumb swarm power. The aim of swarm power is superior performance in a turbulent environment. When things happen fast and furious, they tend to route around central control. By interlinking many simple parts into a loose confederation, control devolves from the center to the lowest or outermost points, which collectively keep things on course. A successful system, though, requires more than simply relinquishing control completely to the networked mob." (Kevin Kelly, "New Rules for the New Economy: 10 radical strategies for a connected world", 1998)

"The distinguishing characteristic of networks is that they contain no clear center and no clear outside boundaries. Within a network everything is potentially equidistant from everything else." (Kevin Kelly, "New Rules for the New Economy: 10 radical strategies for a connected world", 1998)

05 June 2006

✒️John D Sterman - Collected Quotes

"Bounded rationality simultaneously constrains the complexity of our cognitive maps and our ability to use them to anticipate the system dynamics. Mental models in which the world is seen as a sequence of events and in which feedback, nonlinearity, time delays, and multiple consequences are lacking lead to poor performance when these elements of dynamic complexity are present. Dysfunction in complex systems can arise from the misperception of the feedback structure of the environment. But rich mental models that capture these sources of complexity cannot be used reliably to understand the dynamics. Dysfunction in complex systems can arise from faulty mental simulation-the misperception of feedback dynamics. These two different bounds on rationality must both be overcome for effective learning to occur. Perfect mental models without a simulation capability yield little insight; a calculus for reliable inferences about dynamics yields systematically erroneous results when applied to simplistic models." (John D Sterman, "Business Dynamics: Systems thinking and modeling for a complex world", 2000)

"Faced with the overwhelming complexity of the real world, time pressure, and limited cognitive capabilities, we are forced to fall back on rote procedures, habits, rules of thumb, and simple mental models to make decisions. Though we sometimes strive to make the best decisions we can, bounded rationality means we often systematically fall short, limiting our ability to learn from experience." (John D Sterman, "Business Dynamics: Systems thinking and modeling for a complex world", 2000)

"Just as dynamics arise from feedback, so too all learning depends on feedback. We make decisions that alter the real world; we gather information feedback about the real world, and using the new information we revise our understanding of the world and the decisions we make to bring our perception of the state of the system closer to our goals." (John D Sterman, "Business dynamics: Systems thinking and modeling for a complex world", 2000)

"[...] information feedback about the real world not only alters our decisions within the context of existing frames and decision rules but also feeds back to alter our mental models. As our mental models change we change the structure of our systems, creating different decision rules and new strategies. The same information, processed and interpreted by a different decision rule, now yields a different decision. Altering the structure of our systems then alters their patterns of behavior. The development of systems thinking is a double-loop learning process in which we replace a reductionist, narrow, short-run, static view of the world with a holistic, broad, long-term, dynamic view and then redesign our policies and institutions accordingly." (John D Sterman, "Business dynamics: Systems thinking and modeling for a complex world", 2000)

"Much of the art of system dynamics modeling is discovering and representing the feedback processes, which, along with stock and flow structures, time delays, and nonlinearities, determine the dynamics of a system. […] the most complex behaviors usually arise from the interactions (feedbacks) among the components of the system, not from the complexity of the components themselves." (John D Sterman, "Business Dynamics: Systems thinking and modeling for a complex world", 2000)

"The robustness of the misperceptions of feedback and the poor performance they cause are due to two basic and related deficiencies in our mental model. First, our cognitive maps of the causal structure of systems are vastly simplified compared to the complexity of the systems themselves. Second, we are unable to infer correctly the dynamics of all but the simplest causal maps. Both are direct consequences of bounded rationality, that is, the many limitations of attention, memory, recall, information processing capability, and time that constrain human decision making." (John D Sterman, "Business Dynamics: Systems thinking and modeling for a complex world", 2000)

"To avoid policy resistance and find high leverage policies requires us to expand the boundaries of our mental models so that we become aware of and understand the implications of the feedbacks created by the decisions we make. That is, we must learn about the structure and dynamics of the increasingly complex systems in which we are embedded." (John D Sterman, "Business dynamics: Systems thinking and modeling for a complex world", 2000) 

"Deep change in mental models, or double-loop learning, arises when evidence not only alters our decisions within the context of existing frames, but also feeds back to alter our mental models. As our mental models change, we change the structure of our systems, creating different decision rules and new strategies. The same information, interpreted by a different model, now yields a different decision. Systems thinking is an iterative learning process in which we replace a reductionist, narrow, short-run, static view of the world with a holistic, broad, long-term, dynamic view, reinventing our policies and institutions accordingly." (John D Sterman, "Learning in and about complex systems", Systems Thinking Vol. 3 2003)

03 June 2006

✒️John H Holland - Collected Quotes

"A useful general definition of mental models must capture several features inherent in our informal descriptions. First, a model must make it possible for the system to generate predictions even though knowledge of the environment is incomplete. Second, it must be easy to refine the model as additional information is acquired without losing useful information already incorporated. Finally, the model must not make requirements on the cognitive system's processing capabilities that are infeasible computationally. In order to be parsi- monious, it must make extensive use of categorization, dividing the environment up into equivalence classes." (John H Holland et al, "Induction: Processes Of Inference, Learning, And Discovery", 1986)

"Although mental models are based in part on static prior knowl- edge, they are themselves transient, dynamic representations of par- ticular unique situations. They exist only implicitly, corresponding to the organized, multifaceted description of the current situation and the expectations that flow from it. Despite their inherently transitory nature - indeed because of it - mental models are the major source of inductive change in long-term knowledge structures." (John H Holland et al, "Induction: Processes Of Inference, Learning, And Discovery", 1986)

"Classifier systems are a kind of rule-based system with general mechanisms for processing rules in parallel, for adaptive generation of new rules, and for testing the effectiveness of existing rules. These mechanisms make possible performance and learning without the "brittleness" characteristic of most expert systems in AI." (John H Holland et al, "Induction: Processes Of Inference, Learning, And Discovery", 1986)

"Deduction is typically distinguished from induction by the fact that only for the former is the truth of an inference guaranteed by the truth of the premises on which it is based. The fact that an inference is a valid deduction, however, is no guarantee that it is of the slightest interest." (John H Holland et al, "Induction: Processes Of Inference, Learning, And Discovery", 1986)

"How can a cognitive system process environmental input and stored knowledge so as to benefit from experience? More specific versions of this question include the following: How can a system organize its experience so that it has some basis for action even in unfamiliar situations? How can a system determine that rules in its knowledge base are inadequate? How can it generate plausible new rules to replace the inadequate ones? How can it refine rules that are useful but non-optimal? How can it use metaphor and analogy to transfer information and procedures from one domain to another?" (John H Holland et al, "Induction: Processes Of Inference, Learning, And Discovery", 1986)

"Our approach assumes that the central problem of induction is to specify processing constraints that will ensure that the inferences drawn by a cognitive system will tend to be plausible and relevant to the system's goals. Which inductions should be characterized as plausible can be determined only with reference to the current knowledge of the system. Induction is thus highly context dependent, being guided by prior knowledge activated in particular situations that confront the system as it seeks to achieve its goals. The study of induction, then, is the study of how knowledge is modified through its use." (John H Holland et al, "Induction: Processes Of Inference, Learning, And Discovery", 1986)

"We will treat problem solving as a process of search through a state space. A problem is defined by an initial state, one or more goal states to be reached, a set of operators that can transform one state into another, and constraints that an acceptable solution must meet. Problem-solving methods are procedures for selecting an appropriate sequence of operators that will succeed in transforming the initial state into a goal state through a series of steps." (John H Holland et al, "Induction: Processes Of Inference, Learning, And Discovery", 1986)

"An internal model allows a system to look ahead to the future consequences of current actions, without actually committing itself to those actions. In particular, the system can avoid acts that would set it irretrievably down some road to future disaster ('stepping off a cliff'). Less dramatically, but equally important, the model enables the agent to make current 'stage-setting' moves that set up later moves that are obviously advantageous. The very essence of a competitive advantage, whether it be in chess or economics, is the discovery and execution of stage-setting moves." (John H Holland, 1992)

"Because the individual parts of a complex adaptive system are continually revising their ('conditioned') rules for interaction, each part is embedded in perpetually novel surroundings (the changing behavior of the other parts). As a result, the aggregate behavior of the system is usually far from optimal, if indeed optimality can even be defined for the system as a whole. For this reason, standard theories in physics, economics, and elsewhere, are of little help because they concentrate on optimal end-points, whereas complex adaptive systems 'never get there'. They continue to evolve, and they steadily exhibit new forms of emergent behavior." (John H Holland, "Complex Adaptive Systems", Daedalus Vol. 121 (1), 1992)

"The systems' basic components are treated as sets of rules. The systems rely on three key mechanisms: parallelism, competition, and recombination. Parallelism permits the system to use individual rules as building blocks, activating sets of rules to describe and act upon the changing situations. Competition allows the system to marshal its rules as the situation demands, providing flexibility and transfer of experience. This is vital in realistic environments, where the agent receives a torrent of information, most of it irrelevant to current decisions. The procedures for adaptation - credit assignment and rule discovery - extract useful, repeatable events from this torrent, incorporating them as new building blocks. Recombination plays a key role in the discovery process, generating plausible new rules from parts of tested rules. It implements the heuristic that building blocks useful in the past will prove useful in new, similar contexts." (John H Holland, "Complex Adaptive Systems", Daedalus Vol. 121 (1), 1992) 

"Even though these complex systems differ in detail, the question of coherence under change is the central enigma for each." (John H Holland, "Hidden Order: How Adaptation Builds Complexity", 1995)

"If we are to understand the interactions of a large number of agents, we must first be able to describe the capabilities of individual agents." (John H Holland, "Hidden Order: How Adaptation Builds Complexity", 1995)

"Model building is the art of selecting those aspects of a process that are relevant to the question being asked. As with any art, this selection is guided by taste, elegance, and metaphor; it is a matter of induction, rather than deduction. High science depends on this art." (John H Holland, "Hidden Order: How Adaptation Builds Complexity", 1995)

"[…] nonlinear interactions almost always make the behavior of the aggregate more complicated than would be predicted by summing or averaging."  (John H Holland, "Hidden Order: How Adaptation Builds Complexity", 1995)

"The multiplier effect is a major feature of networks and flows. It arises regardless of the particular nature of the resource, be it goods, money, or messages." (John H Holland, "Hidden Order: How Adaptation Builds Complexity", 1995)

"With theory, we can separate fundamental characteristics from fascinating idiosyncrasies and incidental features. Theory supplies landmarks and guideposts, and we begin to know what to observe and where to act."(John H Holland, "Hidden Order: How Adaptation Builds Complexity", 1995) 

"It may not be obvious at first, but the study of emergence and model-building go hand in hand. The essence of model-building is shearing away detail to get at essential elements. A model, by concentrating on selected aspects of the world, makes possible the prediction and planning that reveal new possibilities. That is exactly the problem we face in trying to develop a scientific understanding of emergence." (John H Holland, "Emergence", Philosophica 59, 1997)

"Shearing away detail is the very essence of model building. Whatever else we require, a model must be simpler than the thing modeled. In certain kinds of fiction, a model that is identical with the thing modeled provides an interesting device, but it never happens in reality. Even with virtual reality, which may come close to this literary identity one day, the underlying model obeys laws which have a compact description in the computer - a description that generates the details of the artificial world." (John H Holland, "Emergence", Philosophica 59, 1997)

"Strategy in complex systems must resemble strategy in board games. You develop a small and useful tree of options that is continuously revised based on the arrangement of pieces and the actions of your opponent. It is critical to keep the number of options open. It is important to develop a theory of what kinds of options you want to have open." (John H Holland, [presentation] 2000)

02 June 2006

✒️Lawrence K Samuels - Collected Quotes

"Complexity has the propensity to overload systems, making the relevance of a particular piece of information not statistically significant. And when an array of mind-numbing factors is added into the equation, theory and models rarely conform to reality." (Lawrence K Samuels, "Defense of Chaos: The Chaology of Politics, Economics and Human Action", 2013)

"Complexity scientists concluded that there are just too many factors - both concordant and contrarian - to understand. And with so many potential gaps in information, almost nobody can see the whole picture. Complex systems have severe limits, not only to predictability but also to measurability. Some complexity theorists argue that modelling, while useful for thinking and for studying the complexities of the world, is a particularly poor tool for predicting what will happen." (Lawrence K Samuels, "Defense of Chaos: The Chaology of Politics, Economics and Human Action", 2013)

"If an emerging system is born complex, there is neither leeway to abandon it when it fails, nor the means to join another, successful one. Such a system would be caught in an immovable grip, congested at the top, and prevented, by a set of confusing but locked–in precepts, from changing." (Lawrence K Samuels, "Defense of Chaos: The Chaology of Politics, Economics and Human Action", 2013) 

"Simplicity in a system tends to increase that system’s efficiency. Because less can go wrong with fewer parts, less will. Complexity in a system tends to increase that system’s inefficiency; the greater the number of variables, the greater the probability of those variables clashing, and in turn, the greater the potential for conflict and disarray. Because more can go wrong, more will. That is why centralized systems are inclined to break down quickly and become enmeshed in greater unintended consequences." (Lawrence K Samuels,"Defense of Chaos: The Chaology of Politics, Economics and Human Action", 2013)

"Under complexity science, the more interacting factors, the more unpredictable and irregular the outcome. To be succinct, the greater the complexity, the greater the unpredictability." (Lawrence K Samuels, "Defense of Chaos: The Chaology of Politics, Economics and Human Action", 2013)

"Without precise predictability, control is impotent and almost meaningless. In other words, the lesser the predictability, the harder the entity or system is to control, and vice versa. If our universe actually operated on linear causality, with no surprises, uncertainty, or abrupt changes, all future events would be absolutely predictable in a sort of waveless orderliness." (Lawrence K Samuels, "Defense of Chaos", 2013)

"The problem of complexity is at the heart of mankind’s inability to predict future events with any accuracy. Complexity science has demonstrated that the more factors found within a complex system, the more chances of unpredictable behavior. And without predictability, any meaningful control is nearly impossible. Obviously, this means that you cannot control what you cannot predict. The ability ever to predict long-term events is a pipedream. Mankind has little to do with changing climate; complexity does." (Lawrence K Samuels, "The Real Science Behind Changing Climate", LewRockwell.com, August 1, 2014) 

01 June 2006

✒️W Ross Ashby - Collected Quotes

"Every stable system has the property that if displaced from a state of equilibrium and released, the subsequent movement is so matched to the initial displacement that the system is brought back to the state of equilibrium. A variety of disturbances will therefore evoke a variety of matched reactions." (W Ross Ashby, "Design for a Brain: The Origin of Adaptive Behavior", 1952)

"The primary fact is that all isolated state-determined dynamic systems are selective: from whatever state they have initially, they go towards states of equilibrium. These states of equilibrium are always characterised, in their relation to the change-inducing laws of the system, by being exceptionally resistant." (W Ross Ashby, "Design for a Brain: The Origin of Adaptive Behavior", 1952)

"A common and very powerful constraint is that of continuity. It is a constraint because whereas the function that changes arbitrarily can undergo any change, the continuous function can change, at each step, only to a neighbouring value." (W Ross Ashby, "An Introduction to Cybernetics", 1956)

"A most important concept […] is that of constraint. It is a relation between two sets, and occurs when the variety that exists under one condition is less than the variety that exists under another. [...] Constraints are of high importance in cybernetics […] because when a constraint exists advantage can usually be taken of it." (W Ross Ashby, "An Introduction to Cybernetics", 1956)

"[…] as every law of nature implies the existence of an invariant, it follows that every law of nature is a constraint. […] Science looks for laws; it is therefore much concerned with looking for constraints. […] the world around us is extremely rich in constraints. We are so familiar with them that we take most of them for granted, and are often not even aware that they exist. […] A world without constraints would be totally chaotic." (W Ross Ashby, "An Introduction to Cybernetics", 1956)

"As shorthand, when the phenomena are suitably simple, words such as equilibrium and stability are of great value and convenience. Nevertheless, it should be always borne in mind that they are mere shorthand, and that the phenomena will not always have the simplicity that these words presuppose." (W Ross Ashby, "An Introduction to Cybernetics", 1956)

"Cybernetics is likely to reveal a great number of interesting and suggestive parallelisms between machine and brain and society. And it can provide the common language by which discoveries in one branch can readily be made use of in the others. [...] [There are] two peculiar scientific virtues of cybernetics that are worth explicit mention. One is that it offers a single vocabulary and a single set of concepts suitable for representing the most diverse types of system. [...] The second peculiar virtue of cybernetics is that it offers a method for the scientific treatment of the system in which complexity is outstanding and too important to be ignored. Such systems are, as we well know, only too common in the biological world!" (W Ross Ashby, "An Introduction to Cybernetics", 1956)

"[…] information theory is characterised essentially by its dealing always with a set of possibilities; both its primary data and its final statements are almost always about the set as such, and not about some individual element in the set." (W Ross Ashby, "An Introduction to Cybernetics", 1956)

"Stability is commonly thought of as desirable, for its presence enables the system to combine of flexibility and activity in performance with something of permanence. Behaviour that is goal-seeking is an example of behaviour that is stable around a state of equilibrium. Nevertheless, stability is not always good, for a system may persist in returning to some state that, for other reasons, is considered undesirable." (W Ross Ashby, "An Introduction to Cybernetics", 1956)

"[...] the concept of 'feedback', so simple and natural in certain elementary cases, becomes artificial and of little use when the interconnexions between the parts become more complex. When there are only two parts joined so that each affects the other, the properties of the feedback give important and useful information about the properties of the whole. But when the parts rise to even as few as four, if every one affects the other three, then twenty circuits can be traced through them; and knowing the properties of all the twenty circuits does not give complete information about the system. Such complex systems cannot be treated as an interlaced set of more or less independent feedback circuits, but only as a whole. For understanding the general principles of dynamic systems, therefore, the concept of feedback is inadequate in itself. What is important is that complex systems, richly cross-connected internally, have complex behaviours, and that these behaviours can be goal-seeking in complex patterns." (W Ross Ashby, "An Introduction to Cybernetics", 1956)

"There comes a stage, however, as the system becomes larger and larger, when the reception of all the information is impossible by reason of its sheer bulk. Either the recording channels cannot carry all the information, or the observer, presented with it all, is overwhelmed. When this occurs, what is he to do? The answer is clear: he must give up any ambition to know the whole system. His aim must be to achieve a partial knowledge that, though partial over the whole, is none the less complete within itself, and is sufficient for his ultimate practical purpose." (W Ross Ashby, "An Introduction to Cybernetics", 1956)

"This 'statistical' method of specifying a system - by specification of distributions with sampling methods - should not be thought of as essentially different from other methods. It includes the case of the system that is exactly specified, for the exact specification is simply one in which each distribution has shrunk till its scatter is zero, and in which, therefore, 'sampling' leads to one inevitable result. What is new about the statistical system is that the specification allows a number of machines, not identical, to qualify for inclusion. The statistical 'machine' should therefore be thought of as a set of machines rather than as one machine." (W Ross Ashby, "An Introduction to Cybernetics", 1956)

"Every isolated determinate dynamic system, obeying unchanging laws, will ultimately develop some sort of organisms that are adapted to their environments." (W Ross Ashby, "Principles of the self-organizing system", 1962)

"To say a system is 'self-organizing' leaves open two quite different meanings. There is a first meaning that is simple and unobjectionable. This refers to the system that starts with its parts separate (so that the behavior of each is independent of the others' states) and whose parts then act so that they change towards forming connections of some type. Such a system is 'self-organizing' in the sense that it changes from 'parts separated' to 'parts joined'. […] In general such systems can be more simply characterized as 'self-connecting', for the change from independence between the parts to conditionality can always be seen as some form of 'connection', even if it is as purely functional […]" (W Ross Ashby, "Principles of the self-organizing system", 1962)

22 May 2006

🖋️Vasily Pantyukhin - Collected Quotes

"Encoding is called redundant when different visual channels are used to represent the same information. Redundant encoding is an efficient trick that helps to understand information from diagrams faster, easier, and more accurately. […] To decode information easier, align it with the reality in perspective of both the physical world and cultural conventions. Some things have particular colors, are larger or heavier than other, or are associated with the specific place. If your encoding is not compatible with these properties, readers may wonder why things do not look like they are expected to. Consequently, their auditory is forced to spend extra efforts decoding." (Vasily Pantyukhin, "Principles of Design Diagramming", 2015)

"In diagramming, function has to be first. Facts and logical arguments are essential to explain the idea. However, stylish and esthetically attractive diagrams do that job even better. An additional emotional channel of information perception reinforces the total effect on sharing the designer’s personal experience, enthusiasm, and solution elegance. Of course, functions and emotions must be balanced. Too much decoration makes diagrams excessively noisy. When we make cold minimalistic diagrams, we decline the extra possibility to utilize redundant explanatory channels." (Vasily Pantyukhin, "Principles of Design Diagramming", 2015) 

"To keep accuracy and efficiency of your diagrams appealing to a potential audience, explicitly describe the encoding principles we used. Titles, labels, and legends are the most common ways to define the meaning of the diagram and its elements." (Vasily Pantyukhin, "Principles of Design Diagramming", 2015)

"Upon discovering a visual image, the brain analyzes it in terms of primitive shapes and colors. Next, unity contours and connections are formed. As well, distinct variations are segmented. Finally, the mind attracts active attention to the significant things it found. That process is permanently running to react to similarities and dissimilarities in shapes, positions, rhythms, colors, and behavior. It can reveal patterns and pattern-violations among the hundreds of data values. That natural ability is the most important thing used in diagramming." (Vasily Pantyukhin, "Principles of Design Diagramming", 2015)

"Usually, diagrams contain some noise – information unrelated to the diagram’s primary goal. Noise is decorations, redundant, and irrelevant data, unnecessarily emphasized and ambiguous icons, symbols, lines, grids, or labels. Every unnecessary element draws attention away from the central idea that the designer is trying to share. Noise reduces clarity by hiding useful information in a fog of useless data. You may quickly identify noise elements if you can remove them from the diagram or make them less intense and attractive without compromising the function." (Vasily Pantyukhin, "Principles of Design Diagramming", 2015)

16 May 2006

🖋️Jesús Barrasa - Collected Quotes

"A taxonomy is a classification scheme that organizes categories in a broader-narrower hierarchy. Items that share similar qualities are grouped into the same category, and the taxonomy provides a global organization by relating categories to one another." (Jesús Barrasa et al, "Knowledge Graphs: Data in Context for Responsive Businesses", 2021)

"AI is intended to create systems for making probabilistic decisions, similar to the way humans make decisions. […] Today’s AI is not very able to generalize. Instead, it is effective for specific, well-defined tasks. It struggles with ambiguity and mostly lacks transfer learning that humans take for granted. For AI to make humanlike decisions that are more situationally appropriate, it needs to incorporate context." (Jesús Barrasa et al, "Knowledge Graphs: Data in Context for Responsive Businesses", 2021)

"Data architects often turn to graphs because they are flexible enough to accommodate multiple heterogeneous representations of the same entities as described by each of the source systems. With a graph, it is possible to associate underlying records incrementally as data is discovered. There is no need for big, up-front design, which serves only to hamper business agility. This is important because data fabric integration is not a one-off effort and a graph model remains flexible over the lifetime of the data domains." (Jesús Barrasa et al, "Knowledge Graphs: Data in Context for Responsive Businesses", 2021)

"Data fabrics are general-purpose, organization-wide data access interfaces that offer a connected view of the integrated domains by combining data stored in a local graph with data retrieved on demand from third-party systems. Their job is to provide a sophisticated index and integration points so that they can curate data across silos, offering consistent capabilities regardless of the underlying store (which might or might not be graph based) […]." (Jesús Barrasa et al, "Knowledge Graphs: Data in Context for Responsive Businesses", 2021)

"Despite their predictive power, most analytics and data science practices ignore relationships because it has been historically challenging to process them at scale." (Jesús Barrasa et al, "Knowledge Graphs: Data in Context for Responsive Businesses", 2021)

"Graph data models are uniquely able to represent complex, indirect relationships in a way that is both human readable, and machine friendly. Data structures like graphs might seem computerish and off-putting, but in reality they are created from very simple primitives and patterns. The combination of a humane data model and ease of algorithmic processing to discover otherwise hidden patterns and characteristics is what has made graphs so popular." (Jesús Barrasa et al, "Knowledge Graphs: Data in Context for Responsive Businesses", 2021)

"In an era of machine learning, where data is likely to be used to train AI, getting quality and governance under control is a business imperative. Failing to govern data surfaces problems late, often at the point closest to users (for example, by giving harmful guidance), and hinders explainability (garbage data in, machine-learned garbage out)." (Jesús Barrasa et al, "Knowledge Graphs: Data in Context for Responsive Businesses", 2021)

"Knowledge graphs are a specific type of graph with an emphasis on contextual understanding. Knowledge graphs are interlinked sets of facts that describe real-world entities, events, or things and their interrelations in a human- and machine-understandable format." (Jesús Barrasa et al, "Knowledge Graphs: Data in Context for Responsive Businesses", 2021)

"[…] knowledge graphs are useful because they provide contextualized understanding of data. They achieve this by adding a layer of metadata that imposes rules for structure and interpretation." (Jesús Barrasa et al, "Knowledge Graphs: Data in Context for Responsive Businesses", 2021)

"Knowledge graphs use an organizing principle so that a user (or a computer system) can reason about the underlying data. The organizing principle gives us an additional layer of organizing data (metadata) that adds connected context to support reasoning and knowledge discovery. […] Importantly, some processing can be done without knowledge of the domain, just by leveraging the features of the property graph model (the organizing principle)." (Jesús Barrasa et al, "Knowledge Graphs: Data in Context for Responsive Businesses", 2021)

"Many AI systems employ heuristic decision making, which uses a strategy to find the most likely correct decision to avoid the high cost (time) of processing lots of information. We can think of those heuristics as shortcuts or rules of thumb that we would use to make fast decisions." (Jesús Barrasa et al, "Knowledge Graphs: Data in Context for Responsive Businesses", 2021)

"Understanding the entire data ecosystem, from the production of a data point to its consumption in a dashboard or a visualization, provides the ability to invoke action, which is more valuable than the mere sum of its parts." (Jesús Barrasa et al, "Knowledge Graphs: Data in Context for Responsive Businesses", 2021)

"We think of context as the network surrounding a data point of interest that is relevant to a specific AI system. […] AI benefits greatly from context to enable probabilistic decision making for real-time answers, handle adjacent scenarios for broader applicability, and be maximally relevant to a given situation. But all systems, including AI, are only as good as their inputs." (Jesús Barrasa et al, "Knowledge Graphs: Data in Context for Responsive Businesses", 2021)

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IT Professional with more than 25 years experience in IT in the area of full life-cycle of Web/Desktop/Database Applications Development, Software Engineering, Consultancy, Data Management, Data Quality, Data Migrations, Reporting, ERP implementations & support, Team/Project/IT Management, etc.